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Author Topic: Harvest  (Read 9928 times)
FourthMansions
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« on: October 03, 2007, 08:48:37 PM »

Another tune inspired by the seasons. Comments welcome.

http://www.kara-moon.com/download_song.php?download_id=4400
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kara
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« Reply #1 on: October 04, 2007, 06:32:33 AM »

Hm nice one,
it has a very captivating melody and the counter melody is a very nice touch. Well done.
The whole song actually has a very good build up from the main theme, good harmonisation.

Great song, thanks for sharing

k

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TheBellows
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« Reply #2 on: October 04, 2007, 03:57:53 PM »

Nice song and composition.  Smiley
It sounds a bit too midi for my taste, but i don't expect you to have a real orchestra at home.
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Laguna Rising
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« Reply #3 on: October 04, 2007, 06:13:33 PM »

Hi FourthMansions

Nice inspiration, I like the autumn mood of it, good melodies.
I like the orchestral sounds, but I'm not 100 % happy with the drums sound, or maybe it's just the kick that seems too much up front to me, (not sure.... Undecided)
Good structured composition, and good production

Cheers
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FourthMansions
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« Reply #4 on: October 04, 2007, 08:09:31 PM »

Thanks for listening guys - glad you liked it.  The orchestral sounds are from Garritan Personal Orchestra. They sound pretty good to me, but I probably need to learn a bit more about fine tuning it.
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folderol
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« Reply #5 on: October 05, 2007, 08:15:52 PM »

This is very nice, and the melodies weave together well. I think it might have been better if the timing was a little less precise.
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MarioD
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« Reply #6 on: October 06, 2007, 08:19:22 PM »

This is a very nice song with a strong melody and counterpoint that was well played.  I liked the orchestral sounds, mix and pans.  Like Laguna Rising I think the kick drum was way to loud for this.

Super song - MarioD

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FourthMansions
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« Reply #7 on: October 09, 2007, 08:22:01 PM »

Mario and Folderol, thanks for listening and commenting. I may have to rethink the kick drum.
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Martin E
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« Reply #8 on: October 12, 2007, 06:12:47 PM »

Nice one, FM

I also have GPO and I know it's a problem to get the right attack with string and cello lines. It's usually a bit too legato for me. Sometimes I use a second sample from Halion to get the right attack. I think your main melody line also suffers a bit from this. At the moment it has a bit of an unsteady feeling, so to speak.
Nevertheless you have some good things going on here. I especially like the middle part with the two counter melodies. I don't know about the kick being too loud but I thought the kick was in parts a bit too busy. Not suiting the mood of the song.
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magmavander
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« Reply #9 on: October 15, 2007, 08:19:09 PM »

Hi Fm,

the season mood is very well rendered  Smiley
I liked a lot the intricated melodies. Cool work!!
The strings sounds good to me but their playing is very "mechanical". For the cello there is a good free vst called Cellofan. Maybe you should try it. If you didnt find it I can post it here  Wink

Thanks!

bye

mag
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Frenchy but chic
kara
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« Reply #10 on: October 16, 2007, 08:07:13 AM »

I'm using GPO allso
You do know that you ahve to play with the MOD wheel parameter to get the right attack don't you ?
Actually the whole expression thing of GPO depends on the MOD wheel parameter, much more then on velocity, wolume and other stuff...

k


Nice one, FM

I also have GPO and I know it's a problem to get the right attack with string and cello lines. It's usually a bit too legato for me. Sometimes I use a second sample from Halion to get the right attack. I think your main melody line also suffers a bit from this. At the moment it has a bit of an unsteady feeling, so to speak.
Nevertheless you have some good things going on here. I especially like the middle part with the two counter melodies. I don't know about the kick being too loud but I thought the kick was in parts a bit too busy. Not suiting the mood of the song.
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Martin E
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« Reply #11 on: October 16, 2007, 09:03:39 AM »

I'm using GPO allso
You do know that you ahve to play with the MOD wheel parameter to get the right attack don't you ?
Actually the whole expression thing of GPO depends on the MOD wheel parameter, much more then on velocity, wolume and other stuff...

k



Mmm As far as I know the Mod wheel in GPO only influences the velocity and not the attack. But maybe I'm wrong.
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FourthMansions
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« Reply #12 on: October 17, 2007, 07:58:53 PM »

Thanks for the advice guys - yes I know the mod wheel is essential to GPO, but I've still got a lot of learning to do.  Smiley

Thanks for the suggestion about Cellofan, Magma - I'll take a look for it.
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