Looking for the "best" way to represent a quality recording in compressed "lossy" format has been a bit of a project for me over the last couple of years, and after some limited success (and repeated failures, accompanied by depression and feelings of self-doubt
), here's the situation, as I see it....
Adjusting the source file - applying compression and equalization to provide the most advantageous combination of dynamics and tonal characteristics for your compression codec (Ogg Vorbis or MP3) is critical for best results. In general, lower the bass frequencies, gently boost the frequencies above 10,000 Hz, and compress the file as much as possible without loosing too much dynamic range. The idea is to pack as much
useful audio information as possible into your original full-size audio file, while removing those ingredients which don't really contribute to the listening experience in the resulting compressed file.
Ogg Vorbis, by its nature, is variable bit-rate format. By selecting from the various quality settings, you can determine the relative audio quality and resulting file size. The higher quality settings in Ogg Vorbis are commonly perceived by the average listener as indistinguishable from the original audio file. Ogg Vorbis development is ongoing, with updates periodically available from the open-source community.
MP3 as represented by the
Fraunhofer codecs, is a reliable, high quality audio compression format. It is generally applied in a "constant bit-rate" method of compression, and is considered the industry standard for MP3 encoding. Quality settings are determined by selecting a bit-rate number; 128kilobits/second being the most common setting. The Fraunhofer codecs are a proprietary format.
MP3 as represented by the
LAME codecs, is the open-source version of this audio compression format, and the one I've been working with since adopting Audacity and Ardour/JAMin as my main recording/mixing/mastering tools. Originally developed as an offshoot of current MP3 technologies, it has since been gradually re-written so that none of the original code remains, and thus approaches audio compression in a fundamentally different way than Fraunhofer, while remaining compatible with all recent MP3 players. Unlike Fraunhofer, it is now most advantageously applied as variable bit-rate compression, with a choice of "variable bit-rate" and "average bit-rate" formats, depending on your application. LAME development, like Ogg Vorbis, is ongoing.
My most recent concerns regarding a curious "warbling" effect in Will's(Folderol) "Empires of Dust" was a result of forcing the LAME codec to encode the compressed file in "constant bit-rate" mode. With the recent upgrades to LAME, the constant bit-rate format is optional, and not recommended. Now I know why...
Live and learn...